Fable 3 when do the people come back




















I personally prefer Fable 3 considering it has better graphics as well as a better storyline. The man in the story or fable - also related to Secret Fable 2 and 3. Log in. Fable video game.

See Answer. Best Answer. Study guides. Q: How do you get your citizens back in fable 3? Write your answer Related questions.

How do you get the citizens back in Fable 3? Do citizens respawn after darkness in Fable 3? Do citizens respawn after darkness kills most of them in Fable 3? Has fable lost chapters got fable 1 2 3? Can you have children in Fable? Where are all your allies in fable 3 after defeating the darkness? What fable has an insect in it? Is fable 3 better than Fable 2? Is rose in fable 3? Can you play Fable 3 on your computer? Is there going to be a childhood in fable 3? Can you get the dog from Fable 2 in fable 3?

Is there a dog in fable one? Which Fable game should you buy? Is there going to be a Fable 3? Change language. Install Steam. Store Page. Fable Anniversary Store Page. Global Achievements. Showing 1 - 15 of 19 comments. I am curious on this as well I mean lionhead it would be nice if you gave us a hint or a answer if a yes or no anything would be awsome.

I mean you guys have not said a single word about fable 3 you treat it like it never existed at least give us something i am not trying to be rude its just pretty strange. Last edited by PlayaOfGames ; 21 Nov, am. Graesholt View Profile View Posts. I agree with all of the above. Fable 3 was only online for 2 years and 3 months after release on pc and even for Microsoft that's a pretty shoddy way of doing business Any word on if it's coming back or not would be greatly appreciated for those of us who missed it Doubt they will get it sorted out, Best bet would be fable trilogy on steam.

I bought a used xbox just to play fable 2. Their forums are plastered in demand and so is the forums for Fable TLC and on this. If they don't reconsider, it's obvious they're too lazy and greedy to actually do any work. I believe I've read somewhere that part of it is also that they'd have to wrestle Microsoft for permission to port it, since it's meant to be exclusive for the which they still care about, seeing as they initially meant Anniversary to be exclusive as well.

To me it seems ludicrous to cling to exclusives of an obsolete console, but I guess the further into the next-gen era we get, the larger gets the chance that Microsoft will grow some sense and let us play II and III on PC After returning all the chickens back to Bernard, his wife comes out and announces she released the chickens, as she believes they deserve to be freed. Bernard gets indignant and suggests that maybe it would just be best to kill the chickens rather than let them visit feathery destruction upon the town.

He puts the choice to you: Let the chickens live, or kill them all. Either way, at a later time Bernard will start a chicken race, where bets can be placed and money can be won or lost. Just by the entrance of the Brightwall Academy, find Lambert and Pinch off to the left.

They want you to retrieve a long lost play, as well as the last person they sent after it. Go straight ahead until a door slams in your face. Someone or something warns you against continuing. Open the door anyway and move on. Another door slams, open it and find the glowing book in the back right corner of the room.

Pick up the book and an angry ghost pulls you in with it. You come to with Ransom Locke, the man you were sent after, sitting on a bench next to you.

First you will step into a dress and role of the lovely daughter of a dung merchant. Some dead guy will begin professing his love for you and you must choose to declare love or abuse your co-star. Regardless, Morley will appear after the scene and praise you.

Next scene, you will become a lively court jester, dressed yet again as a chicken. A dead guy calling himself King in such ordinary clothes! Your choice is to tickle him, or declare your love. After the scene, Morley will again appear to stroke your ego. The following scene is actually a combat encounter, you will dress in mercenary clothes and battle many dead guys. There is a choice here too: you can die, or you can live.

This affects nothing and the play is written that you die. But experience is to be gained here, so there is that. Return to Samuel at the town gate.

Travel to the Dweller Camp to present your music box to Sabine. Sabine asks that you promise to return the mountains to their former glory. Follow Walter out of the Dweller camp and back to Mistpeak Valley. Head down to the lake and bear right. You will encounter bandits, jumping out at you from behind trees. Beat them down and continue to the monorail station. Inside, you will meet up with Walter and then watch in horror as the monorail malfunctions and crashes to the ground below.

Walter is aghast and leads you to the ground level in an attempt to save any survivors. After using the lift and winding through the cave a bit, you will come across some Hobbes. It appears as though the Hobbes sabotaged the monorail car, but for no known reason. Slay the Hobbes and try to find your way out of the cave. Follow the rails deeper into the cave.

Hobbes will continue to assault you until you reach a large ravine. Walter points out that you could shoot down the Hobbes waiting across the gap. Consider it practice and enter aim mode. Eventually you will come upon the remains of some old city. Walk into the ruined arena to find an ambush waiting. Several Hobbes will be casting summoning spells in the center of the arena. Slay them all and a portal to the Road to Rule will appear.

Handle your business and exit so Walter can show you his mad skills by dispatching the Hobbe blocking your way out of the arena. Make your way unhindered through the remainder of the cave and find yourself in Mourningwood. Walter explains Mourningwood is a terribly dangerous place to be at nightfall. You will make your way to the Mourningwood Fort.

Walter greets Major Swift and sends you to practice operating the mortar while he explains your proposition. Once you begin to practice using the mortar, Hollow Men begin to erupt from the ground. Blow them to bits with the mortar, aiming for large groups at a time. After decimating the already dead, it comes to your attention more Hollow Men are breaking down the rear gate.

Get down to the yard and tear them apart. Lieutenant Simmons summons spectral swords, burrows away only to pop up and run at you like a maniac from afar.

He also constantly summons about a half dozen Hollow Men to corner you so he may more easily wail upon you. His super sized swords are slow, but that just means they hurt your face like woah. Use a non-targeted spell to wipe out the minions and focus your serious efforts on Simmons. After Simmons dies his second death, Major Swift agrees to join your cause. A portal to the Road to Rule opens.

Now off to meet Walter at the entrance to Bowerstone Sewers. No health bar! If you begin to take too much damage, the edges of your screen will begin to soak red.

The red will intensify as you take more damage. Is there some sort of experience bar or way to track character progress? Note the circle that winds around in a clockwise fashion in the top left corner. That is the closest thing to an experience bar in this game. For each circle that completes, you gain another Guild Seal which can be used to open chests in the Road to Rule. What happens if I die? You can get knocked out however. This will happen if you take too much damage without eating something, or taking a health potion.

If you are knocked out, you will lose all progress you had towards your next Guild Seal and you will receive a scar. What is up with the food in this game? If you eat anything but vegetables, you will gain weight.

Cardo counts for nothing in Albion, so if you keep eating crap, you will become fat. Vegetables will cause you to lose weight. Also, you can only carry one type of food or drink at any time! This caps out at seven per. So if you are carrying seven carrots and pick up an apple, all your carrots are gone, but you have an apple! From the bridge into town, go right. Cross a bridge to see a cottage and immediately swing left.

Down the stairs and find a Key under the bridge. From in front of the Academy, go toward the cottage just next to you, then swing into the grass and find a Key hidden by some rocks.

In the Reliquary, find a dead man near some braziers. Light the braziers with your fireball spell and a Key is behind the door that opens. Also in the Reliquary, head on past the dead man and through the dusty cavern. That will land you a room with a bunch of debris in the floor and two other doorways out. Take the one on the right and go right, past the chest and up the path. When you reach the flat area, minus some debris of course, get to the lever in the middle of the gazebo-like tomb area.

Pull it and a staircase will rise. Take that staircase and go up the stairs to find a Key. In the gardens, go into the hedges to the right from the castle. You will find a Key behind a statue. From the catacombs, head through the escape route to the sewers.

At the first fork you come to, hook a left and a Key will be right ahead of you. Find the factory being worked by children. Head up the ramp and note the levers. Pull the level just ahead of you, then head over to the far right lever and pull that. From there, Go to the far left and pull that lever and then pull the first lever you pulled, just behind you. A Key is now available for snatching. From the Cesspool, jump into the water below.

Head through the sewers and keep your eyes peeled for a wall on your left boarded up that you can bust into pieces. After becoming Ruler of Albion, go to the military warehouse near the docks. Climb the stairs and find your Key inside an elevator car. Just after crossing said bridge, hook a right, down the stairs and BAM!

Key is just behind you, hidden by some crates. From inside the Hideout, find the man within a cell. Go into the next hallway and go to the right.

Pop through the door here and fall down the stairs to find a Key in a cell in the Torture Area. From the center area with some trees, head through the large gate. Wind down the path and continue straight into the grass to find a Key hanging some laundry. Go up the hill to leave the city into Shifting Sands. As you head up, a path will open up on your right side. This will lead to a Key.

Take the hill to the right of the exit toward Shifting Sands. Find a roof you can vault onto with a chest. Start hopping down roof tops until you end up on the one with Surprise! A Key! Get to the island far out and to the left. Climb to the top of the hill and right away look off the ledge to the left. Hopefully you see a Key! If not, keep scooting forward and looking over the ledge. After completing the Island Paradise achievement, go across the bridge to the left shore and enter the cave.

Look to your right and Bam! A Key is taunting you from just behind a couple other caravans. You might have missed it because it is boarded up.

Bust it open and get in there! Many Hobbes! Handle it and get to the far end of the cave to collect a Key. Between the residential and commercial areas of Millfields you travel along a path lined by wooden fences. Near the closest factory building to the residential area, hop the fence and go check out the building. Near the old graveyard, you if you look around with your camera, you will see a statue with a spyglass.

Get to him and find a Key in the pool of water near his feet. After completing Masquerade, enter the manse that previously housed Reaver. Get to his bedroom and search the bookcases to find a secret passage to a hidden bedroom. A Key can be found there and hands should be thoroughly washed after the fact. In Dankwater Cavern, there are two Keys and you must have completed the main storyline to access them. After that, you must complete the quest Hobnobbing with Hobbes. After that, head into the water and swim left.

A key will be on a path leading out of the water, after a minute encounter with Hobbes. Now get back in the water and swim back towards the entrance to the cave. From there, bump clumsily and tightly around the rock on your right. A Key will be found at one of dead end paths found through the rocks.



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